#xbox one

THE MOMODORA DIARIES #2: LOST IN REVERIE

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by Amr (@siegarettes)

  • Momodora: Reverie Under the Moonlight
  • Developer: Bomb Service
  • Publisher: Dangen Entertainment
  • Switch, PS4, Xbox One, PC

The Momodora Diaries are a chronicle through Momodora Under the Moonlight.

I’m lost. I’m hopelessly lost. I knew this would happen it always does. somehow I’ve explored all the available map and haven’t been able to get to any of the obstacles. It’s nothing but dead ends and frustration. I must have run through the three or four available areas seven times trying to figure out what I’m missing.

I’m missing something right? There’s always something obvious you’re missing. something that isn’t telegraphed and is part of the cool mystique but goddammit this is exactly why I can’t deal with this backtracking nonsense. I swear I must have spent over an hour being lost. Give me a damn waypoint. Metroid Fusion had it right all along.

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The Momodora Diaries #1: First Night’s Reverie

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by Amr (@siegarettes)

  • Momodora: Reverie Under the Moonlight
  • Developer: Bomb Service
  • Publisher: Dangen Entertainment
  • Switch, PS4, Xbox One, PC

The Momodora Diaries are a chronicle through Momodora Under the Moonlight. 


I’m gonna try it. I’m gonna try my damnedest to finish Momodora this time. I’m basically allergic to Metroidvania games. I’m hopeless with directions and I don’t enjoy getting lost. I need a GPS to get to my own house sometimes. So I don’t consider it entertainment to do that in a game.

But Momodora has a cute art style and the combat seems fun, even if there’s some gross hints of ~dark souls~ in it. So I’m gonna make a real effort to finish it this time before I fall into the inevitable Metroidvania cycle of getting lost, taking a break and then having to restart because I don’t remember what the hell I was doing.

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Pipe Push Paradise might take me all of 2019 to solve

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by Amr (@siegarettes)

  • Pipe Push Paradise
  • Developer: Corey Martin
  • Switch, PC, Xbox One/PS4 later this year

The island of Pipe Push Paradise has an infrastructure problem. They have a single plumber, and he’s been asleep for about a week. And of course every pipe seems to have come undone since then. That’s where I enter, on a lonely sailboat, coming to fix the plumbing problems of a town that seems almost indifferent to my existence.

Out of sheer indignance and stubbornness I’d like to say that I’ll complete all of Pipe Push Paradise’s puzzles. But sometimes you’ve got admit when you’re over your head, and I am waaaaay over my head with these problems. The flat shaded, Golden Books-esque aesthetic might seem inviting, but it quickly became clear that this island’s plumbing problems are mind bending nightmares.

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Mutant Year Zero is a tactical apocalypse with a dry sense of humor

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by Amr (@siegarettes)

  • Mutant Year Zero: Road to Eden 
  • Developer: The Bearded Ladies 
  • Publisher: Funcom 
  • PC, PS4, Xbox One

Before I even began Mutant Year Zero it was broken. Starting a new game greeted me with a bizarre “Do you want to continue without saving?” prompt which didn’t allow me to continue unless I said yes. It was only after I played a session without dialogue or area transitions triggering, dying to enemies I obviously wasn’t supposed to fight, that I was able to play the game intact. Even then it was clear that this game was going to be a rough ride. This is a harsh game that made it clear it would beat me down every step of the way, sometimes with exhilarating, but often frustrating, results.

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Override is a promising arena fighter with some sick looking mechs

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by Amr (@siegarettes)

  • Override: Mech City Brawl
  • Developer: The Balance Inc. 
  • Publisher: Modus Games 
  • PS4, Xbox One, PC

It took a lot of reprogramming for me to get into Override: Mech City Brawl. Out of the gate it reminded me of other arena fighters like Gundam Versus or ARMS. Override is slower paced, focused more on physicality than speed. If other arena fighters present their characters as nimble fighter jets, then Override’s mechs are thrashing heavyweight boxers, crushing the city underfoot as they battle. It’s awkward to start with, but as I adapted to it the game started to show promise.

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American Wilds is a meditative driving game about struggling through intimidating terrain

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by Amr (@siegarettes)

  • Spintires: Mudrunner- American Wilds
  • Developer: Saber Interactive
  • Publisher: Focus Home Interactive
  • Switch, PC, PS4, Xbox One

It’s winter in Chicago. As I return to Mudrunner for the first time since last year, I can’t help but think of the way it reminds me of driving through a Midwest snowstorm. There’s a different vibe, but the physicality of it, the emotional content, it’s the same. Mudrunner is all the frustration and triumph of parallel parking on a snowed out street. It’s a translation of the way the tires crest and crush the waves of wet earth. The way the suspension tries to push back, until it can’t. The grinding of the wheels as they steer back and forth trying to clear a path.

Mudrunner is ostensibly a game simply about driving piles of logs between destinations, but it is also a game about the journey and the struggle between you and its primary character: the ever changing muddy terrain.

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by Amr (@siegarettes)

Curly returns to help me take a look at Lethal League Blaze, a fighting game where you bounce a ball around the stage until it builds up time distorting levels of speed through your volleys. 

It’s a hell of a sequel with a hype soundtrack to boot.  

Speed Brawl Review

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by Amr (@siegarettes)

  • Speed Brawl 
  • Developer- Double Stallion
  • Publisher- Kongregate
  • PC, PS4, Switch, Xbox One

With a focus on momentum and aerial combat, Speed Brawl brings one of the best feeling combat systems of modern memory. It combines elements from popular time trial platformers alongside mechanics of tag based fighting games like Marvel Vs. Capcom to create a brawler with a wide range of expressive tools to master. It brings together the need to shave off seconds to get that gold ranking, and the desire to build even more elaborate combos in training mode. All of this is wrapped up in fantastic and varied character designs, each with their own distinct playstyle and synergies.

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