#videogames

Persona 4 Dancing Review: The Investigation Team returns for their musical number

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by Omar (@siegarettes)

  • Persona 4: Dancing All Night
  • Developer - Atlus
  • Publisher - Atlus 
  • PS Vita

Of all the things I expected from Persona 4 Dancing a deep, detailed story to set it up was not one of them. What initially started as a collaboration with the developer of the Hatsune Miku games eventually moved onto a new team. Just as well, as tonally Dancing is less Love Live! style candy colored idol celebrations and more Perfect Blue. Well, maybe with a little less ultra-violent murder.

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Single Press: The cozy, warm spaces of Little Party

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by Dante (@videodante)

Single Press is a series of short writings on small games.

I could probably count the games where you play as a mother on one hand. There aren’t many, and for this alone, Little Party should be valued. But more than that, it takes a great deal of care in crafting a small, low-poly world that feels comfortable and warm. The house that the game centers on is quickly adjusted to and feels lived-in. Cramped but cozy.

Games often fetishize routine, but do it shallowly. Routine is used to justify movement, to make movement important, to progress the storyline or get you to the next level faster. There is a sanctity in small movements, in little things. This is where Little Party lives. In the routines, the small things crafted lovingly, the stories that we tell between giggles at sleepovers.

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Fairy Fencer F (PC) Review

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By: RJ (@rga_02)

  • Fairy Fencer F
  • Developer - Compile Heart
  • Publisher - Idea Factory
  • PlayStation 3 & PC
  • Rating - T

In 2013 Compile Heart decided to branch out and create the Galapagos RPG labelUnder that label they would produce a variety of games targeted towards the Japanese audience with a more serious tone than their usual Neptunia RPGs. Fairy Fencer F was the first game to be produced under that moniker. With industry veterans such as Nobuo Uematsu and Yoshitaka Amano (both known for their wonderful works on the Final Fantasy series) working on this project and with a more toned down plot than the usual Compile Heart game, this game seems like it was geared towards the gamers who have been avoiding CH due to their Neptunia notoriety. Did Compile Heart achieve that goal? Let’s find out.

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Driver: San Francisco -  a Retrospective Review

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By: Paul (@MrHarkinian)

  • Driver: San Francisco
  • Developer - Ubisoft Reflections
  • Publisher - Ubisoft
  • PlayStation 3, Wii, Xbox 360, PC
  • Rating - T

I think it’s fair to say that because games have been in existence for so long and on so many platforms that there’s bound to be at least one game for everyone. That one go to game you play when you have nothing better to do or are waiting for something and just want to kill time. For me, that game is Driver: San Francisco. Released back in 2011, I still pop this game in once in a while when I’m absolutely bored.

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Dungeon Travelers 2 Preview

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By: RJ (@rga_02)

  • Dungeon Travelers 2 
  • Developer - Aquaplus
  • Publisher - Atlus
  • PlayStation Vita
  • Rating - M

Dungeon Travelers 2 is a dungeon crawler pg made by the folks over at Aquaplus. The Vita has seen a fair share of dRPGs in recent years, but should you check out this game? Here are my opinions so far.

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Super Galaxy Squadron Review

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By: Austin (@callBDole)

  • Super Galaxy Squadron
  • Developer - Psyche Studios
  • Publisher - New Blood Interactive
  • PC

Super Galaxy Squadron brands itself as a “fast-paced vertical shooter designed for human beings as well as shmup veterans”. Surprisingly that description is about right the game offers a good deal of challenge and is fairly forgiving if you’re not concerned with playing on hardcore mode.

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