#superhot
#superhot

by Amr (@siegarettes)
“DO YOU ENJOY THE KILLING?” Superhot asks, again and again and again. It’s been a continual theme throughout the series, weaving a metanarrative that gestures at the morality of the violence you commit, and drawing attention at the way its abstract aesthetic masks the brutality of your actions. Mind Control Delete turns that narrative onto its own commercial status, almost questioning the place for a sequel. It proves to be a compelling setup, but like previous games, Mind Control Delete can’t help but ultimately feel indulgent, wallowing in the supposed immorality rather than looking to say something about it.


by Omar (@siegarettes)
SUPERHOT is a shooter that screams postmodern. It takes its place alongside Bioshock and Spec Ops: The Line as a shooter about shooters–something interested in deconstructing the act of pulling the trigger. Unlike the others, SUPERHOT feels consistently satisfying to play, not simply to intellectualize. That’s something it makes clear that it’s aware of, building the compulsion towards progress into its narrative in insidious ways.
All of this taking place in a virtual world where time only moved when I did.