#short review
#short review

By Omar (@siegarettes)
Stardust Vanguards is a game that is sits squarely within the revival of the local multiplayer genre. It’s a game that demands four players, any less and it feels as if it’s missing parts of the game. It took a while to even get together a group large enough to play it (it kind of demands to be played at a gallery or party setting). Each player controls a separate faction, piloting a mech that commands a small squad of space fighters. There’s a focus on an interplay between bullets and blades, presented with an aesthetic of 80’s mech anime. Each mech can dash, shield, cut, and fire a limited burst of bullets. What makes it stand out, however, is the ability to call in space fighters to fight for you after a few kills.

by Omar (@siegarettes)
The critical consensus on Tecmo Koei’s Musuo series seems to be stuck forever at the, “all Dynasty Warriors games are the same” stage. With that prevailing sentiment it seems to be easy to dismiss each entry at a glance as another throwaway game. Regardless of that, even after playing Gundam Reborn, Pirate Warriors and Hyrule Warriors I still find myself returning for more Musou with Omega Force’s Japanese history themed Samurai Warriors.