#santa ragione
#santa ragione

by Omar (@siegarettes)
Let’s be real here. When Canabalt released in 2009 it redefined a genre, creating a new one in its wake. The monochrome style, pulsing music, and endless obstacles created something immediately compulsive. Every game in the genre has been chasing it ever since.
Enter FOTONICA. Originally conceived as Tales of an Unspoken World for a TIGSource game jam, it evolved and iterated upon until it reached its current state. FOTONICA mixes washed out low poly landscapes somewhere between Rez and Vib-Ribbon, a driving soundtrack, and Santa Ragione’s sharp design sense to create something distinct.