#runner's high
#runner's high

By Omar (@siegarettes)
These impressions are part of Runner’s High, a series that takes a look at the state of first-person platformers, the simple joys of moving from one place to another, and what we can learn from each of them.
It’s easy to find the genre tropes within Welkin Road: abstract environments, high contrast use of colors and the usual suite of platforming maneuvers. What Welkin Road demonstrates, however, is how of a game’s aesthetic is held within the way it treats your presence within a space. The first-person platformer has always been held together with a volatile alchemy, and for good and for ill Welkin Road demonstrates how much that formula can fluctuate.