#reviews

Megatagmension Blanc + Neptune vs Zombies PC review

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By: David (@friendshipguy_)

  • MegaTagmension Blanc + Neptune vs Zombies 
  • Developer - Tamsoft/Compile Heart
  • Publisher - Idea Factory
  • PC (also on PlayStation Vita)
  • Rating - T

Read our original review here

Editor’s Note: NepZom is the term we made up to shorten the title for this game.

My inception into the Neptunia universe was bound to happen sooner or later, what I know about the series already is that; it’s about personified versions of hardware or gaming consoles, and that they’ve built a small but loyal fanbase around their jRPGs. It’s gotten to the point that I feel that at least most people into jRPG’s, or are at least somewhat invested in the jRPG scene have heard of the Neptunia series. As a new comer to the series, you could imagine my surprise when I heard they’d made an action game, with a PC version no less. There’s already a review for the game up here on clickbliss, but that happens to be the Vita version, I was tasked with the PC/Steam copy of the game – from what I gather, it’s not that different of an experience.

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MegaTagmension Blanc + Neptune VS Zombies Review

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By: RJ (@rga_02)

  • MegaTagmension Blanc + Neptune VS Zombies
  • Developer - Tamsoft/Compile Heart
  • Publisher - Idea Factory
  • PlayStation Vita
  • Rating - T 

We (or I for the most part) here at clickbliss are usually at the forefront of Neptunia reviews. Like Compile Heart and their videogames, we pump out our Neptunia reviews in a timely fashion. MegaTagmension Blanc + Neptunie VS Zombies (we’ll call it NepZom for short) was a game released back in the States May of 2016. Why did I take so long to publish this review? Was the game just that good that I was so immersed in the world of NepZom that I couldn’t put my opinions into words?

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MeiQ: Labyrinth of Death Review

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By: RJ (@rga_02)

  • MeiQ: Labyrinth of Death
  • Developer - Compile Heart
  • Publisher - Idea Factory
  • PlayStation Vita
  • Rating - T

I have a love-hate relationship with dungeon crawlers or games similar to that genre. For the most part, I think they’re outdated and repetitive. For the ones I do like - or tolerate, it was largely in part because they had a solid story behind the archaic gameplay. I was hoping that MeiQ would a dungeon crawler backed up with a good enough plot that I can tolerated crawling around ugly soulless dungeons. Plus the game has mechs, MeiQ should be good right?

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Short Review: Nurse Love Addiction

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By: RJ (@rga_02)

  • Nurse Love Addiction
  • Developer - Kogado Studio
  • Publisher - Degica
  • PC

I tend to treat my VNs (Visual Novels) like how my mother treats her telenovelas. Go in with the highest expectations possible only to be disappointed in the end. Nurse Love Addiction was a shakeup to that formula. I came in expecting nothing due to it being a Yuri based (I’m no fan of both Yuri and Yaoi genres). I’ve always had some sort of perception that both genres were nothing but just filled with nonsensical fanservice to the brink – and that gets boring very fast. However Nurse Love Addiction turned out to be a sweet heartwarming story. 

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Short Review: Demetrios – The BIG Cynical Adventure

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By: RJ (@rga_02)

  • Demetrios – The BIG Cynical Adventure
  • Developer - Cowcat
  • Publisher - Cowcat
  • PC/Vita

To be completely honesty, I went blind with this game. I had no clue what to expect. For all I knew, I thought I was going to play some western inspired jRPG. Then I realized it was a point-and-click videogame. 

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Umihara Kawase Trilogy Review

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by Omar (@siegarettes)

  • Umihara Kawase, Umihara Kawase Shun Second Edition, Sayonara Umihara Kawase
  • Developer- Studio Saizensen
  • Publisher- Degica Co.
  • PC (Steam), Previously available on SNES, PSX, PSP, NDS, 3DS, Vita

The Umihara Kawase games have a strange history. The original Umihara Kawase was a small independent effort. The original game was developed by studio TNN, and published by a Japanese television station on the Super Famicom. The games themselves are stranger still, consisting of a set of puzzle platformers, where a Japanese school girl uses a bouncy fishing line as a grappling hook to navigate surreal configurations of platforms and fish creatures.

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Short Review: Zombie Hunters Inc.

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By: Ryan (@Henchman34) & RJ (@rga_02)

  • Zombie Hunter Inc.
  • Developer- Maya Gamesworks
  • Publisher- Maya Gamesworks
  • PC

Coming from a guy that’s played a fair share of top-down horde based web games, Zombie Hunter Inc briefly alludes to the glorious days of flash games during middle school lunch. But Zombie Hunter Inc never really kindles the spark that so many great flash games before captured. The game is quite simply, archaic. It’s so basic in its most fundamental aspects, that it’s almost funny. I’ll admit there’s something truly unique about moonwalking across the stretched jpeg that qualifies as the floor of survival modes’ arena. But it can’t mask the fact that Zombie Hunter Inc will probably only appeal to fans of the cheesiest of games.

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