#review

A trip to the intimate microcosm of Lumino City

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by Omar (@siegarettes)

  • Lumino City
  • Developer - State of Play
  • Publisher - State of Play
  • PC, Mac (Steam)
  • Rating - N/A

I love spaces. One of the most beautiful things about games is that they create spaces that can’t exist, then imbue them with a physicality through participatory friction. My favorite games lie in that illusion, in the intersection between the digital worlds in front of me and the physical contact of play. With Lumino City, State of Play has found another intersection, one between the digital and the real. 

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Final Fantasy XIII-2 Review

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By: RJ (@rga_02)

  • Final Fantasy XIII-2
  • Developer - Square Enix
  • Publisher - Square Enix
  • PS3, PC & Xbox 360
  • Rating - T

This review of Final Fantasy XIII-2 is from my experiences with the game through the PS3 and the PC port. I have played through the English & Japanese version of FFXIII-2 on the PS3 and the initial version of the Steam port.

I recently had a conversation about Final Fantasy in a cafe recently. He noticed I was playing Final Fantasy IV and struck up a small little talk about the franchise we both loved. We talked about the highs and the lows, and what we’d like to see in the future. Then he made a comment on how Final Fantasy XIII-2 is the poor man’s Chrono Trigger but with a better battle system. Now, I was inclined to agree about the battle system, but Final Fantasy XIII-2 is nowhere near the fabled SNES classic.

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Polyology Review

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By: RJ (@rga_02)

  • Polyology
  • Developer - Ben Parbury
  • Publisher - Ben Parbury
  • PC
  • Rating - N/A

To be honest, I’m not too fond of puzzle games. Sure I’ll play some Bejeweled here and there when I’m standing in line waiting to pay for my coffee, but I don’t go out of my way to play a puzzle game unlike other genres. Puzzle games just don’t click with me.

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Let’s chase the horizons of FOTONICA

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by Omar (@siegarettes)

  • FOTONICA
  • Developer - Santa Ragione
  • Publisher - Santa Ragione
  • PC (Steam, DRM-Free), iOS, Android, Ouya
  • Rating - N/A

Let’s be real here. When Canabalt released in 2009 it redefined a genre, creating a new one in its wake. The monochrome style, pulsing music, and endless obstacles created something immediately compulsive. Every game in the genre has been chasing it ever since. 

Enter FOTONICA. Originally conceived as Tales of an Unspoken World for a TIGSource game jam, it evolved and iterated upon until it reached its current state. FOTONICA mixes washed out low poly landscapes somewhere between Rez and Vib-Ribbon, a driving soundtrack, and Santa Ragione’s sharp design sense to create something distinct. 

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Final Fantasy XIII (Steam) Review

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By: RJ (@rga_02)

  • Final Fantasy XIII
  • Developer - Square Enix
  • Publisher - Square Enix
  • PC (Reviewed on PC) Also on PS3 & Xbox 360
  • Rating - T

Here’s a bit of a disclaimer. My love for FFXIII is well documented. I platinumed the game two times on the PS3. Hell, I even bought a copy for the Xbox 360 - a console I don’t even own. I recognize its faults, but I tend to look past those and enjoy what is presented before me. There is something beautiful beneath all the uncertainty. And with its recent release on the PC, I wonder if it can recapture that beauty for me.

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Futuridium EP Deluxe Review

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By: RJ (@rga_02)

  • Futuridium EP Deluxe
  • Developer - MixedBag
  • Publisher - MixedBag
  • PlayStation 4 & PlayStation Vita (reviewed on the PS4 & Vita) - Also available on PC & iOS
  • Rating - E

Zig zagin’ through deep space with WipEout-esque music blasting in your ears, and acid inducing scenery that makes your eyes melt with joy. This is Futurdium EP Deluxe. But instead of racing your way through highways of the future, you are a space pilot shooting blocks. In what seems like an old video game trope rehashed into something pretty, MixedBag attempts to well….mix up the genre a bit.

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