#review
#review

By: Omar (@siegarettes)
Playstation Mobile is about to be put to rest, but not before one final shout before its end. Oh Deer! is both thorough homage and recontextualization, something that repurposes the aesthetics and vibrations of the original game for a cheap and absurd shock. That is, it’s an Outrun style driving game where you drive a station wagon through lines of deer on your way to grandma’s house.


By: Omar (@siegarettes)
Sunset is a game about being caught between worlds. Told in half hour segments before sunset, it tells the story of Angela, a Black university graduate from Baltimore living as a housekeeper in a Latin American country on the verge of revolution. It’s a narrative both reverent and stumbling. Ambitious and vibrant, but still finding its way.

By: Paul (@MrHarkinian)
When you think of a multiplayer shooter, I bet you don’t think of Nintendo’s first party games. In fact, that last relevant Nintendo exclusive multiplayer shooter was released nearly 20 years ago. Well, Nintendo finally remembered that people like to play games other than Mario and Zelda games and released a new IP, Splatoon. Now Nintendo fans need not get an Xbox One or a PlayStation 4 to enjoy a good shooter.

By: RJ (@rga_02)
Apparently the gaming press has described Aero’s Quest as “Super Meat Boy meets Megaman” Whoever said that statement needs to brush up on their Megaman. Aero’s Quest is nowhere near those two games other than the fact that it’s a “hard” platformer.

By:Kevin (@prufesuroak)
Hyperdimension Neptunia Re;Birth2: Sisters Generation is a turn based RPG, a remake of Hyperdimension Neptunia mk2 that came out in 2011. Read our original review of the game here.
I have not played this game on any other formats, or any Hyperdimension game really.. I feel like this game on PC was a bit of a drag to play. And I’m sure it’s much better to play on the Vita just for convenience sake. Having to sit through what seemed like 20 minutes of intros with text and voice overs,there were some short movies but for the most part it was just clicking X to proceed. There were certain bits in the dialogue that are quite good though.

By Dante (@videodante)
Video games as a medium are a strange and young form of expression. We’re still grappling with ways of engagement and storytelling, constantly moving and shifting our knowledge of how to tell tales. It’s unsurprising that many of our footfalls will be clumsy. Why Am I Dead At Sea is a great example of this- it’s making steps in the right direction, just doing them clumsily.
It’s not a game I didn’t enjoy- certainly, the writing has character, the characters are well written, and I ran into a minimal number of bugs- but it’s a game that consistently frustrated me. Now, I’m not exactly a fan of puzzle games. I usually give up on them as soon as I run into a puzzle that stumps me– if I am not sufficiently drawn in by the other aspects of the game. WAIDAS did the work of making me interested past the awkward puzzle sections, and for that it deserves praise.


by Omar (@neo_graphyte)
I am at a philosophical impasse with Soldner X2. Formally, I cannot fault it. It’s polished, competent, and feature rich by genre standards. There’s a strong use of visual effects, unlockable stages to find, and ranks systems to incentivize replay. In other words, a well made shooter that is designed to encourage repeat sessions. So why do I feel so ambivalent towards it?

By: RJ (@rga_02)
The Hyperdimension series are slowly invading all of your favorite genres. From a traditional start with turn based RPGs, to idol management, what other genre can the series tackle on? The hack and slash genre of course. Hyperdimension Neptunia U is Compile Heart’s take on the tried and true formula that was popularized with Koei’s Dynasty Warriors series. Except this time, you don’t have to pursue Lu Bu.