#review
#review

By Amr (@siegarettes)
“You will see the birth of new lives” with these dramatic words you’re sent off into the cosmic sea of G Darius. Flying through landscapes of oceans, prehistoric forests and psychedelic space, G Darius gives the impression of a struggle against time and evolution. All of this is backed by a score made of distorted vocals, crowd sounds, industrial percussion and swelling choirs that would almost feel at home in a horror game.
The drama comes to a climax with the capture system, which not only allows you to capture enemies for new weapons, but also mini-bosses, with both enabling you to engage in spectacular laser duels with stage bosses.
The only letdown in the package is the HD transfer, which is certainly sharper, but lacks the extensive gadgets found in other M2 releases.
G-Darius may not be the revelation advertised, but its cosmic landscapes still deliver quite the journey.

by Amr (@siegarettes)
Coming from the gluttonous feast that was Chronicle Saviors, Another Chronicle EX is like showing up to a banquet and only being served an appetizer. Chronicle Saviors, the previous port, sported both a port of the ultrawide arcade game as well the titular CS mode, with a brand new campaign formatted for 16:9 widescreen, new songs, and an upgrade system, as well as extensive DLC support with shooter crossovers from other companies.
Another Chronicle EX is more or less a straight, no frills port of the arcade game, with the previously missing event mode restored, and the new ship from Chronicle Saviors added. None of the M2 gadgets have been added, and no concessions have been made for the 16:9 presentation, save a not so useful zoom function.
At almost the same price as Chronicle Saviors, Another Chronicle is charging full admission to eat another party’s leftovers.

By Amr (@siegarettes)
Combining RPG mechanics and aesthetics, Cotton proved to be a longtime resident of many lists of shooter recommendations, especially for the cute-em-up crowd. With so many other shooters finding their way onto modern platforms lately, it only made sense for Success to return to it. Reboot, as you might expect, reboots the series, with a remaster of the first game that brings new art, an arranged OST and mechanics that feel at home with modern shooters. Conveniently, the original’s X68000 port is included as a bonus, making it easier to see just how much has changed.

By Amr (@siegarettes)
Fallen Knight begins contradicting itself from the moment it begins. Equipping you with high speed dashes, air dashes and wall runs, it’s a game that feels most natural when moving fast. Then your stride is immediately broken by the combat–which not only steals away your movement options after the intro stage, but asks you to slow down even more to get them back.


By Amr (@siegarettes)
Among easy internet gags “Nintendo game with ultraviolence” is a long time staple. One look at Trigger Witch and it’s easily clear this is its starting point. Everything from the viewpoint, tilesets, structure and even certain melodies mark it as a clear pastiche of A Link to the Past, with AKs and Magnums replacing the swords and magic. Complete with the violent bursts of blood when you finish off an enemy.


by Amr (@siegarettes)
R-Type Final 2 is a game banking on the poor memories of its returning players. It’s been nearly a decade and a half since the release of the original R-Type Final, plenty of time to forget the details of its melancholy goodbye to the genre. A premature goodbye as it turns out, with the last decade seeing a surge in the popularity of the genre, and R-Type Final 2 acting as a celebration of this fact, declaring the happy return of a genre favorite. For many, that’s a triumph in itself. Getting behind the controls of Final 2’s extensive arsenal of ships is a joy that will carry the experience. But come armed with clear memories, and all its flaws cast harsh reflections through the haze of its brilliant lights.


What the hell is going on with Taito and Square Enix? Between the expensive and bewildering split release of the Darius Cosmic Collection and lackluster Space Invaders Invincible Collection, I’m not sure what exactly their approach is supposed to be. Topping their lackluster output is Space Invaders Forever, and even more stripped down collection that follows up the underwhelming Invincible Collection by stripping out even more of its games for its English release.


Crimzon Clover is hands down one of the best shooters on the Switch. In the conspicuous absence of CAVE titles, Crimzon Clover’s DoDonpachi homage easily fills that niche and then some.
