#open world
#open world

By Matt Leslie (@Lesmocon)
You know what was a pretty good videogame? Batman: Arkham Asylum. It wasn’t exactly top class literature or a shining beacon of game design, but it was something that could be valued as a strong Batman experience. The concept of tossing Batman in the asylum and having to fight all his enemies at once on their own turf was strong, giving comic fans all kinds of neat Easter eggs and interesting locations while all the top Bat baddies got their own unique sequences. Shame about the ending, but for the most part Asylum showed off how to effectively use a licensed property in a videogame.