#omensight

Omensight is a time loop mystery trapped between its investigation and combat

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by Amr (@siegarettes)

Omensight begins at the end. The world has come to calamity, the sacred priestess is dead, and a terrifying beast has come to consume to the world in her absence. Now, as the Harbringer, you must revisit the final days of several characters, learning about them and trying to influence their final moments enough to learn new connections that will slowly lead to revelations. 

And I do mean slowly. Omensight is built on the branching path structure of Spearhead Games’ previous title, Stories: The Path of Destinies. Much like Omensight, Stories relied on its serviceable combat, art direction, and the promise of new narrative details to keep you playing. It was straightforward, but worked well enough. Omensight complicates this, but it doesn’t quite work out. 

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