#nintendo switch
#nintendo switch

By: RJ (@rga_02)
My cousin was dropping me off at the airport and I asked if we could swing by any store. I didn’t know what I wanted but I’d figured I would find something to get for the four-hour flight back home.
I ended up getting a Switch. Six months later, was it a wise purchase?

Innerspace is beautiful. Soaked in a palette of aqua, burnt sienna, gold and purple, Innerspace feels like a pastel filtered rendition of a sci-fi novel cover. Monuments of a past civilization reach across its landscapes, and waves crash across bodies of water that are both the ocean and the sky. There is no up here–earth and sea wrap around to create a world with no end. There’s no boundaries to reach, only deeper spaces to explore. And here is where both its wonders and frustrations begin.
[TRANSCRIPT]
Sonic Mania is an incredible achievement. It’s a game I looked forward to since its announcement, and one that I had total faith in knowing the team behind it. It’s smooth, modern, and has great boss fights and a few surprises that I appreciated.

By: RJ (@rga_02)
One of the main reasons of why I loved the Vita was due to it’s vast library of rhythm games. To this day I carry around it with me on my commutes so I can just play a quick round of THE iDOLM@STER: Must Songs or Xonic. When the Switch was first announced I knew it would be the successor to the Vita in one way or another and I had a gut feeling that rhythm games would find itself on the platform. So when Voez was announced for the Switch I was ecstatic and was the system seller for me. Sorry Mario.
by Amr (@siegarettes)
[TRANSCRIPT]
Sonic Team has made one of the best games of the year. It doesn’t have Sonic, it’s not even a platformer. It is, of all things, a fighting game. So move over Capcom, Arc Sys, and make way for Puyo Puyo Tetris.
by Amr (@siegarettes)
[TRANSCRIPT]
Sonic Forces feels incomplete. It’s straining against its budget, with signs that it may have gone a few changes of direction. Everything is highly polished, but it’s clear that plenty got cut on the way, leaving them to assemble what’s left into something resembling complete. It’s frustrating, seeing something with so many ideas, but with almost none of them explored.

By: RJ (@rga_02)
There are some games you play for the sake of irony or a joke. You know those type of games. You would find them digging deep in the Steam storefront and you tell yourself, “this looks so awful, but I’ll play it anyway.” Then there are games that are so atrocious that even any sort of irony won’t be able to salvage your experience. Touhou Kobuto V is one of them.