#metroidvania
#metroidvania

by Amr (@siegarettes)
From the Souls-esque mechanical trappings to the Metroidvania style maps, Grimvalor screams familiar. But what it doesn’t have in originality it makes up in an incredible moment to moment action. It streamlines the layouts and mechanics of its inspirations for portable play, then adds on top of it high speed movement that allows you to move fluidly through both stages and enemy hordes.

by Amr (@siegarettes)
With forgettable stock fantasy enemy designs and featureless level design, you’d be forgiven for writing off 3000th Duel off first impressions. It plays with several popular tropes of modern game design, with a non-linear map structure, and a combat loop that borrows the RPG systems and corpse run format from Souls games. A Souls-like Metroidvania if you must. Despite that it doesn’t capture any of what makes those games beloved, and they even feel at odds with anything interesting about the game. 3000th Duel barely has an identity to itself.