#horror
#horror

by Amr (@siegarettes)
Overwhelm’s pitch nearly convinced me that it would be for me. An action-horror platformer where enemies get new abilities each time you beat a boss. It flips the usual action game dynamic and pushes back harder each time you take a step towards beating it. On top of that you’re only given three lives to complete a boss before you start all over. And you can only take a single hit.

by Dante (@videodante)
I have a complicated relationship with cyberpunk. It’s a complicated genre, to be fair. In all good cyberpunk, there’s a tension between the society and the individual. Above many genres, I would say that it’s its most defining feature: the creep of augmented personhood and augmented society and its effect on the individual, on the day-to-day.
OBSERVER, by Polish studio Bloober Team, very much understands this concept of cyberpunk. And, to its credit, delivers on the tension between those forces. It’s a game that tries mightily to invoke the inherent horror of a human society grappling with forces beyond its capacity, and for the most part succeeds.

by Omar (@siegarettes)
I’m going to be honest: it’s taken me this long to write about Yomawai because just looking at the desktop icon for the game fills me with anxiety. It’s joined Silent Hill 2, Amnesia: The Dark Descent, and Neverending Nightmares in the ranks of games that are both imminently compelling, and something I dread playing.

by Omar (@siegarettes)
With this year’s Fatal Frame being kind of a wash, it felt fortunate that I stumbled across DreadOut, a low key horror game by the small Indonesian developers Digital Happiness, with heavy influences to the series. The transplant of Fatal Frame’s signature mechanic from a traditional Japanese setting into an Indonesian one, had my attention. Could the efforts of a smaller team translate the atmosphere of Fatal Frame to Indonesia? I’ll tell you once my hands stop shaking long enough to write this.

By: RJ (@rga_02)
Yes I said it. Parasite Eve is better than your favorite horror game. Better than Fatal Frame II, Resident Evil 4, and REmake. No other horror game matches the masterpiece that is Parasite Eve.

by Omar (@siegarettes)
Neverending Nightmares
Developer - Infinitap Games
Publisher - Infinitap Games
PC (Steam) and Ouya (reviewed on PC)
Rating - N/A
Neverending Nightmares is not fun. As I played it, it became a game I became reluctant to return to. From start to finish, it was an experience that left me feeling ridden with anxiety. That’s also exactly the way it should be.
Built as a conduit to channel the depressive and intrusive thoughts that creator Matt Gilgenbach experienced following the commercial failure of the studio’s previous game, Retro/Grade, Neverending Nightmares is grave deep in oppressive atmosphere. From the very start Nightmares makes it clear that the experience won’t be fun.
