#gears for breakfast

It took a while, but A Hat in Time Won me over

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  • A Hat in Time
  • Developer- Gears for Breakfast
  • Publisher- Humble
  • PC (Steam), PS4

It’s hard to make a 3D platformer. It seems like a relatively simple genre, but simplicity often means the effect of small details is more strongly felt. A 3D platformer lives and dies by the weight of inertia, or the cooperation of a camera. So I had my doubts that A Hat in Time could pull it off. There’s plenty of games that give off that intangible sense of something being off, and A Hat in Time doesn’t give off a good first impression either.

The oversaturated lighting and overcrowded hub of Mafia Town, the game’s first world, has a strange, unpleasant aura. It’s busy both visually and topographically, pulling attention in every direction and failing to provide a compelling playground. I wasn’t impressed by its first few missions either, which didn’t endear me to its characters or world. Thankfully, by the time the second world unlocks it becomes clear that there’s a lot more to A Hat in Time than first impressions hint at.

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