#adventure
#adventure

By Dante (@videodante)
Video games as a medium are a strange and young form of expression. We’re still grappling with ways of engagement and storytelling, constantly moving and shifting our knowledge of how to tell tales. It’s unsurprising that many of our footfalls will be clumsy. Why Am I Dead At Sea is a great example of this- it’s making steps in the right direction, just doing them clumsily.
It’s not a game I didn’t enjoy- certainly, the writing has character, the characters are well written, and I ran into a minimal number of bugs- but it’s a game that consistently frustrated me. Now, I’m not exactly a fan of puzzle games. I usually give up on them as soon as I run into a puzzle that stumps me– if I am not sufficiently drawn in by the other aspects of the game. WAIDAS did the work of making me interested past the awkward puzzle sections, and for that it deserves praise.
