#Lewis Denby
#Lewis Denby

By Omar (@siegarettes)
Does RIchard & Alice need to be a videogame? Visually rough, running on the conventions of nearly archaic adventure games, its presentation speaks of a more handicraft approach in a landscape where indie megaliths are quickly approaching the visual flair and polish of their big budget counterparts. By contrast R&A’s artwork is basic, representational. The soundtrack is part composed works and royalty free, and I suspect that a version of Adventure Game Studio is running underneath.
What’s left to hold it together then, is its writing, an element that videogames have often been anemic of good examples.