#@siegarettes
#@siegarettes

By Omar (@siegarettes)
Does RIchard & Alice need to be a videogame? Visually rough, running on the conventions of nearly archaic adventure games, its presentation speaks of a more handicraft approach in a landscape where indie megaliths are quickly approaching the visual flair and polish of their big budget counterparts. By contrast R&A’s artwork is basic, representational. The soundtrack is part composed works and royalty free, and I suspect that a version of Adventure Game Studio is running underneath.
What’s left to hold it together then, is its writing, an element that videogames have often been anemic of good examples.

Morning. Single-digit AM. I’ve been fighting monsters for the last half hour. Kill the red spikey one ONLY to impress the busty nurse floating on an oversized syringe. She’s a real-life blood drawing nurse, ya know. You should feel honoured to be in her presence.