Moero Chronicle PC Review

By: RJ (@rga_02)

  • Moero Chronicle 
  • Developer - Compile Heart
  • Publisher - Idea Factory
  • PlayStation Vita, PC

Sometimes you ask yourself while playing a video game, “why was this game made,” or “who is this game targeted towards?” I kept asking myself that while playing Moero Chronicle. Now I’m not dragging down people who enjoy this game, we all have our weird likes - but Moero Chronicle is…special.

Let’s get this out of the way, the fanservice in this game. Fanservice can only get you so far before it becomes stale and redundant. Titillation for the sake of titillation is a Compile Heart staple. Whether you like it or not - and pardon my French, but tiddies and ass are bound to appear at least 10 minutes into almost any Compile Heart game. There are some of their games who use T&A into the humor of the story, such as the Neptunia series, which is fine. Those series have the writing to back it up (no pun intended). Then there are games like Moero Chronicle that incorporates T&A into the gameplay itself. After a while – or maybe after 30 minutes or so – it gets redundant. I found myself just eye-rolling at every attempt to showcase some T&A on the screen.

For those thinking you can just ignore it, well you can’t because it’s part of the main gameplay mechanic which I will get to later.

Anyway, you play an edge lord looking “hero” by the name of IO. He then finally finds himself in a world that is on the brink of doom from the monsters and is tasked to save the world. You are then joined by a monster girl by the name of Lilia and a phallic looking seal monstrosity called Otton. If you think IO is a pervert, then he is about to be outdone by this shlong seal, because it gawks at every moment it sees a pair of panties. I could go on and on about the story, but it really shouldn’t matter because like almost every Compile Heart game out there, it doesn’t take itself seriously.

The game is laid out like your basic dungeon crawler, if you’ve played Monster Monpiece or Etrian Odyssey then you will free right at home. The dungeons itself is laid out like a maze and you have to “draw” your way to the next floor. It feels very archaic but it isn’t that bad. As you crawl through the bland landscape, you’ll find yourself engaging in random battles which are done through your standard turn-based affair. All of the enemies you’ll encounter are “humorous” attempts of suggestive symbols such as penises and breasts. Some of them are even wearing thongs all over the place. 

Among the other creatures you will encounter are monster girls. Here you are tasked with “encouraging” them to joining your group. You target their clothes until you strip them to almost nothing. Then you proceed to the rubbing. 

For God knows what reason, you must rub these monster girls on their sensitive spots until they reach the ultimate climax. Very questionable antics aside, this was quite annoying to do on the PC. On the Vita, you can just use the touchscreen, but on the PC version, if you are using a controller (which is highly recommended), you have to use the D-Pad and one of the joysticks to find their sensitive spots and slam the stick around like crazy. 

Other than feeling like a creep and crawling through uninspired environments there are other tasks that you can occupy yourself with. As you acquire your armada of monster girls you can befriend your favorites and ignore the others. Like the other Compile Heart games out there, there is a deep emphasis on character growth and this game is no different. You can also go crafting, but nothing like you’ve never seen before. 

If you like shameless T&A then this game could be for you. Same if you like dungeon crawlers. If you like both then it could be a match made in heaven. But as stated earlier, T&A can only get you so far and will probably only leave a bad taste in your mouth.