by Amr (@siegarettes)
- I Fell in Love With the Majesty of Colors Remastered
- by Future Proof Games
- PC. Android, iOS
Around 2008 the indie game movement was coming into its own, and as a teenager I was deeply fascinated by it, and that experimental period of art games flourishing within it. One of the earliest games I can remember affecting me back then was I Fell in Love With the Majesty of Colors. Developed as part of TIGSource’s Commonplace Compo game jam, Majesty of Colors is a small branching narrative game about a Lovecraftian monster waking up to the world around it. And now it’s been remastered, taken from the abandoned Flash platform and brought to modern PCs and mobile devices.
What struck me back then, and what still feels affecting now, is how small decisions affect the way the world reacts to you. The decisions are small, but they feel meaningfully different. The prose goes a long way towards setting the mood and tone. Framed in a dream, it works well to provide the sense of unease. Particularly good are the narrator’s descriptions of their body, which convey a sense of a discomfort and beautiful grotesque.
Majesty of Colors is so short that its best if its plot goes unexplained. But what I will say is that playing it ten years later the techniques that once made it feel expansive now make it feel limited. I couldn’t help but notice all the little actions I couldn’t do, where I used to feel strangely free in its miniature world.
Still, it remains beautiful today, a work of effective brevity in prose and play. And I’m glad that I was able to experience the majesty of colors once again.