Getting Stuck In: Part 3

By: Bridget Gordon (@thaumatropia)

This is the final installment of a 3-part series. Here’s Part 1 and Part 2.

There’s a particular kind of fanfiction called Fix Fic. These stories essentially try to address something in the story or the universe that the fic writer believes is wrong somehow. An example would be Firefly fanfic that features Asian characters— something the original canon, despite borrowing so heavily from Chinese culture, frustratingly neglects.

Eventually I realized that my playing FIFA is, in effect, a way of creating Fix Fix in order to reconcile how the current landscape of English football is and how I think it should be. In the real world, AFC Wimbledon are stuck in England’s fourth division, struggling each season to avoid relegation to the semi-professional leagues. They have barely any money and, while several promising young talents have emerged from the academy system and broken into the first team, none of them are going to be world-beaters.

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Fairy Fencer F (PC) Review

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By: RJ (@rga_02)

  • Fairy Fencer F
  • Developer - Compile Heart
  • Publisher - Idea Factory
  • PlayStation 3 & PC
  • Rating - T

In 2013 Compile Heart decided to branch out and create the Galapagos RPG labelUnder that label they would produce a variety of games targeted towards the Japanese audience with a more serious tone than their usual Neptunia RPGs. Fairy Fencer F was the first game to be produced under that moniker. With industry veterans such as Nobuo Uematsu and Yoshitaka Amano (both known for their wonderful works on the Final Fantasy series) working on this project and with a more toned down plot than the usual Compile Heart game, this game seems like it was geared towards the gamers who have been avoiding CH due to their Neptunia notoriety. Did Compile Heart achieve that goal? Let’s find out.

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Driver: San Francisco -  a Retrospective Review

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By: Paul (@MrHarkinian)

  • Driver: San Francisco
  • Developer - Ubisoft Reflections
  • Publisher - Ubisoft
  • PlayStation 3, Wii, Xbox 360, PC
  • Rating - T

I think it’s fair to say that because games have been in existence for so long and on so many platforms that there’s bound to be at least one game for everyone. That one go to game you play when you have nothing better to do or are waiting for something and just want to kill time. For me, that game is Driver: San Francisco. Released back in 2011, I still pop this game in once in a while when I’m absolutely bored.

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Getting Stuck In- Part 2

This is the second of a three-part series. You can find Part 1 here. Look for the final installment next Friday.

By: Bridget Gordon (@thaumatropia)

Two years ago I was broke and couchsurfing with a friend. While channel surfing for something to have on in the background while I searched for jobs, I discovered Fox Soccer Channel, which offered 24/7 soccer programming. I developed a love for the sport as a kid, but they didn’t show soccer on network TV much when I was a kid (and my family couldn’t afford cable). So I drifted in and out, catching most of every World Cup but missing out on most everything else.

While desperately searching for work, I would have FSC on in the background, which in the afternoons meant either replays of Premier League games from the weekend or, occasionally, a Champions League game. When I finished looking for work, I would keep the TV on and lose myself in whatever games were on. I rediscovered everything I loved about the Beautiful Game— the speed, the unpredictability, the moments of individual brilliance, the fan culture.

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Dungeon Travelers 2 Preview

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By: RJ (@rga_02)

  • Dungeon Travelers 2 
  • Developer - Aquaplus
  • Publisher - Atlus
  • PlayStation Vita
  • Rating - M

Dungeon Travelers 2 is a dungeon crawler pg made by the folks over at Aquaplus. The Vita has seen a fair share of dRPGs in recent years, but should you check out this game? Here are my opinions so far.

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Super Galaxy Squadron Review

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By: Austin (@callBDole)

  • Super Galaxy Squadron
  • Developer - Psyche Studios
  • Publisher - New Blood Interactive
  • PC

Super Galaxy Squadron brands itself as a “fast-paced vertical shooter designed for human beings as well as shmup veterans”. Surprisingly that description is about right the game offers a good deal of challenge and is fairly forgiving if you’re not concerned with playing on hardcore mode.

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Gimme some of that blast processing

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By: RJ (@rga_02)

Growing up, I knew next to no one with SEGA hardware. To this day, I only know a couple of people who still swear by company like it was the early 90s again (clickbliss’ very own Editor-In-Chief being one of them). I’ve always viewed them as some secondary gaming company due to my little exposure to them. Some of their games looked interesting, but they were never on my radar. I’d only play them if I was at a friend’s house who owned SEGA games or if they were gifted to me. Looking back however, I’ve had a lot of memories with that “secondary company”.

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