Hakuoki: Kyoto Winds Review

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By: RJ (@rga_02)

  • Hakuoki: Kyoto Winds
  • Developer - Idea Factory
  • Publisher - Idea Factory
  • PlayStation Vita
  • Rating - M

Otome games aren’t my thing. I don’t hate them, but I haven’t played one until now. So I came in assuming that this game was nothing about yaoi pretty boys that just happens to be set in 1800s Japan. Which I was looking forward too, because that premised sounded pretty funny in my mind. I didn’t get that plot though; instead I got quite an adventure.

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DmC: Cosmic May Cry

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By: RJ (@rga_02)

Every week we’ll be recommending you a game, and either an album or a movie to check out. This week I’m recommending recently released DmC: Devil May Cry and the album COSMIC EXPLORER

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Herald Review

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by Kieffer (@kiefferwilson)

  • Herald: An Interactive Period Drama
  • Developer- Wispfire
  • Publisher- Wispfire
  • PC (Steam, GOG, Humble, itch.io )

What responsibility do video games have to report on the historical past? As a medium allowing for interactivity between the player and the virtual space, video games allow players the ability to interact with historical spaces, and become embodied within historical characters. Within the last couple of years this has been a responsibility that games have answered to. Last year (2016),  1979 Revolution: Black Friday gave players choice during the Iranian Revolution, and a couple of years earlier, Valiant Hearts: The Great War had players bounding through the relationships of World War I. Herald, the debut episodic game developed by Wispfire, is a new game focusing on the tensions between Europe and India during the 19th century. As of now only two of four episodes are released, which is what I will be reviewing.

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Rain World Review

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by Omar (@siegarettes)

  • Rain World
  • Developer- Videocult
  • Publisher- Adult Swim Games
  • PC, PS4

I don’t enjoy Rain World. I don’t appreciate its hostility, the way it alternates between small moments of wonder and long stretches of frustration. I don’t enjoy the way it disrupts exploration, forcing you to inhabit the same area for long periods, feeling away on the edges of it until  you can decipher its obtuse demands and wander into a solution. Its environments are filled with visual noise, making interactable objects difficult to spot. The platforming is imprecise and often unreliable, a constant liability when hounded by the threat of predators and rain. And its map is laid out in a sequence of sewer-like piping, areas twisting into each other that make it difficult to create an internal sense of direction.

I also find it hard to fault Rain World for any these aspects, as they all form a coherent, intentional core.

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Super Bomberman R Review

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By: David (@friendshipguy_)

• Super Bomberman R
• Developer - Konami
• Publisher - Konami
• Nintendo Switch

Good news: it’s our first Nintendo Switch review! In not so stellar news: I mostly feel the same way about it that other’s do. Super Bomberman R is the first title in seven years to get some form of a physical release, making it seemingly feel like a full, robust game unlike the past downloadable titles that were a core Bomberman experience based around its traditional form, and Bomberman: Act Zero if we’re really going to bring up that game. For the first game in seven years, Super Bomberman R does a lot of things okay, and a lot of other things really, really not-so-well, mostly fumbling in the single player/co-op story and lacking a full bodied multiplayer experience that one would expect from a near full-price physical release.

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Blaster Kid Zero

By: David (@frienshipguy_)

Every week we’ll be recommending you a game, and either an album or a movie to check out. This week I’m recommending recently released Blaster Master Zero and the movie Turbo Kid.

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Why Dino Crisis is great

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By: RJ (@rga_02)

A series stuck in the depths of Capcom’s janitorial closet, Dino Crisis is a series – no matter how clunky or old - that every person who enjoys the medium should check out at least once in their life. Be it for five minutes or for the whole duration of the game.

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Taiko no Tatsujin: V Short Review

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By: RJ (@rga_02)

  • Taiko no Tatsujin: V 
  • Developer - Bandai Namco
  • Publisher - Bandai Namco
  • PlayStation Vita
  • Rating - CERO A

This review was made possible through the support of our Patreon.

As I finished hogging up the Taiko machine at Round One, it was time to go back home. What game do I play on my commute back? Taiko of course.

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