Trigger Witch takes the “ultraviolent Nintendo game” gag to its logical conclusion

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By Amr (@siegarettes)

  • Trigger Witch 
  • Developers - Rainbite
  • Publisher - eastasiasoft
  • Switch, Playstation, Xbox

Among easy internet gags “Nintendo game with ultraviolence” is a long time staple. One look at Trigger Witch and it’s easily clear this is its starting point. Everything from the viewpoint, tilesets, structure and even certain melodies mark it as a clear pastiche of A Link to the Past, with AKs and Magnums replacing the swords and magic. Complete with the violent bursts of blood when you finish off an enemy. 

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R-Type Final 2 is a series celebration with no sense of history

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by Amr (@siegarettes)

  • R-Type Final 2
  • Developer - Granzella
  • Publisher - NIS America
  • PC, Switch, PS4

R-Type Final 2 is a game banking on the poor memories of its returning players. It’s been nearly a decade and a half since the release of the original R-Type Final, plenty of time to forget the details of its melancholy goodbye to the genre. A premature goodbye as it turns out, with the last decade seeing a surge in the popularity of the genre, and R-Type Final 2 acting as a celebration of this fact, declaring the happy return of a genre favorite. For many, that’s a triumph in itself. Getting behind the controls of Final 2’s extensive arsenal of ships is a joy that will carry the experience. But come armed with clear memories, and all its flaws cast harsh reflections through the haze of its brilliant lights. 

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Check out these PlayStation 3 games

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By: RJ (@rga_02)

Sony Interactive Entertainment’s CEO famously said, “Who would want to play [these old games]?” — well in a few months, those who own a PlayStation 3, Portable, or Vita won’t be able to purchase those “old games.” Sony recently announced that the storefront for those three consoles will be shutting down in the summer. You can still download the content you own, but you can’t buy anything.

So here are some PlayStation 3 games you should consider buying before the store shuts down. You can get some of these games physically if you prefer that route, but with the rise of YouTube gamers, prepare to pay a pretty penny for them.

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Audiobliss 3(nd) impact Ep. 004

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On today’s episode we review coffee coke, give our train game update moment, find out the secret process of how calories are measured, discover the Samurai Warriors horse derby crossover and talk about the SEQUEL TO LIFE??

Follow us on Anchor and listen to the episode on Spotify.

Audiobliss 3(nd) impact Ep. 002

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On the continued reboot of the clickbliss podcast we inexplicably get railroaded into conversations about trains and how to pronounce “gravure”.

We also chat about hacking consoles, why RJ has a Walkman in 2021 and games by the Yakuza team.

Follow us on Anchor and listen to the episode on Spotify.

Space Invaders Forever stretches the definition of “collection”

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What the hell is going on with Taito and Square Enix? Between the expensive and bewildering split release of the Darius Cosmic Collection and lackluster Space Invaders Invincible Collection, I’m not sure what exactly their approach is supposed to be. Topping their lackluster output is Space Invaders Forever, and even more stripped down collection that follows up the underwhelming Invincible Collection by stripping out even more of its games for its English release. 

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Umihara Kawase Bazooka makes for a surprisingly fun single screen platformer

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by Amr (@siegarettes)

  • Umihara Kawase Bazooka
  • Developer: Studio Saizensen, Success
  • Publisher: ININ Games
  • Switch, PS4, PC

When Umihara Kawase Bazooka was announced, I was skeptical. The franchise has had its share of left field outings and cameos–to mixed success–and I wasn’t sure that the series’ signature wire action physics would translate to the hectic pace of a platform fighter. Well, after a strange, staggered release, Umihara Kawase Bazooka is finally here on the Switch and I can confidently say that my concerns were mostly unfounded–at least as far as the singleplayer goes. 

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