Single Press: I Fell in Love With the Majesty of Colors

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by Amr (@siegarettes)

  • I Fell in Love With the Majesty of Colors Remastered
  • by Future Proof Games
  • PC. Android, iOS

Around 2008 the indie game movement was coming into its own, and as a teenager I was deeply fascinated by it, and that experimental period of art games flourishing within it. One of the earliest games I can remember affecting me back then was I Fell in Love With the Majesty of Colors. Developed as part of TIGSource’s Commonplace Compo game jam, Majesty of Colors is a small branching narrative game about a Lovecraftian monster waking up to the world around it. And now it’s been remastered, taken from the abandoned Flash platform and brought to modern PCs and mobile devices. 

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Xenon Valkyrie + Short Review

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by Amr (@siegarettes)

  • Xenon Valkyrie +
  • Developer- Diabolical Mind
  • Publisher- Diabolical Mind
  • PS4, Vita, PC

A flashy little rogue-like, Xenon Valkyrie+ feels equal parts cozy and staid. Its art is well detailed, and there’s a number of familiar systems, with RPG stats to level up, new items to unlock, and the usual suite of progression that’s now common for the genre. 

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Nintendo Switch: Six months later

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By: RJ (@rga_02)

My cousin was dropping me off at the airport and I asked if we could swing by any store. I didn’t know what I wanted but I’d figured I would find something to get for the four-hour flight back home. 


I ended up getting a Switch. Six months later, was it a wise purchase?

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Innerspace Review

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  • Innerspace
  • Developer- Polyknights
  • Publisher- Aspyr Media
  • Switch, PC, PS4, Xbox One

Innerspace is beautiful. Soaked in a palette of aqua, burnt sienna, gold and purple, Innerspace feels like a pastel filtered rendition of a sci-fi novel cover. Monuments of a past civilization reach across its landscapes, and waves crash across bodies of water that are both the ocean and the sky. There is no up here–earth and sea wrap around to create a world with no end. There’s no boundaries to reach, only deeper spaces to explore. And here is where both its wonders and frustrations begin.

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Rym9000 Review

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  • Rym900
  • Developer- Sonoshee
  • Publisher- Sonoshee
  • PC (Steam, itch.io)

A storm of pulsing beats and raucous feedback, Rym9000’s psychedelic visage obfuscates what is otherwise a straightforward shooter. Its draw is in the aesthetic exercise. Its unrestrained use of color creates an intense energy that never lets up, and the soundtrack continues that high. The waves of enemies come in familiar patterns, smartly placed to provide a steady rhythm. Each explosion lets off another burst of blown out sound and feedback to complement that rhythm. All of this is covered in severe visual artifacts, distorting the view and giving Rym9000 the look of an image file trying to constantly recover its data from corruption.

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The iDOLM@STER: Stella Stage Review

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By: RJ (@rga_02)

  • The iDOLM@STER: Stella Stage
  • Publisher - Bandai Namco
  • Developer - Bandai Namco
  • PlayStation 4
  • Rating - CERO B

There is a line from my favorite iDOLM@STER song – Jibun REST@RT – that goes, “May this moment when everything is rewarded never end,” and that line has never been so applicable to the series than the latest entry, Stella Stage.

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