Sam once again joins me to take a look at…a shmup? A fighting game? How about both? 

 Following in the style of Twinkle Star Sprites and Change Air Blade, Rival Megagun tasks you destroying chains of enemies to send attacks to your opponent. And if that’s not good enough, feel free to change into your boss form and take them down yourself. 

 We had a lot of fun playing this one, and if the concept sounds remotely interesting you should try this one out.

by Amr (@siegarettes)

Curly joins me once again for a look at UNIST, a most excellent anime fighter that’s both very focused on fundamentals and the most extra an anime game can possibly be.

by Amr (@siegarettes)

Curly joins me once again for a look at Blade Strangers, a game where you can beat up Isaac (from the Binding of Isaac) with Shovel Knight, Gunvolt, and characters from Umihara Kawase, Cave Story and Code of Princess.

by Amr (@siegarettes)

Curly joins me to take a look at Roof Rage, a platform fighter in the style of TMNT Smash Up or Super Smash Brothers.

by Amr (@siegarettes)

Friend of the site Em from Abnormal Mapping joins me to take a look at Aggelos, a charming Wonder Boy/Monster World style non-linear RPG platformer.

Marble It Up! Review

image

by Amr (@siegarettes)

  • Marble It Up!
  • Developer: Bad Habit Productions
  • Publisher:
  • Switch, PC


Marble It Up! is at once familiar and strange. It’s a ball rolling puzzle platformer that alternates between open ended puzzle levels and fast paced time trials. While it might initially bring to mind to mind SEGA’s Monkey Ball series, it follows directly from the Marble Blast series, a PC series which shares some developers with Marble It Up! The devs’ experience comes through here, making it clear they know how to make a good momentum based platformer. 

image

Keep reading

by Amr (@siegarettes)

Friend of the site Sam Howitt joins me to take a look at Maiden & Spell, a bullet-hell fighter in the style of Senko no Ronde, Acceleration of Suguri or Tohou Genso Rondo.

Persona 5 Dancing in Starlight is a disappointing followup to one of my favorite rhythm games

image

by Amr (@siegarettes)

  • Persona 5 Dancing in Starlight
  • Developer:Atlus
  • Publisher: Atlus
  • PS Vita, PS4

When I originally reviewed Persona 4 Dancing All Night, I said it was a game with a clear passion for dance. It surprised me with how involved its story was, and the level of presentation it brought to its dance sequences. By comparison, Persona 5 Dancing in Starlight feels workmanlike.The word I’d use to describe P5D isn’t “passionate”, but rather “competent”. It’s made well enough, and if you enjoy the music of Persona 5 you’ll probably enjoy Persona 5 Dancing in Starlight. But it’s missing so many of the little touches that made P4D feel like a loving entry in the world of Persona and lays bare what P5D is–a spin off entry to get more money out of fans.

image

Keep reading